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How to Use Animation Blending for Fluid Combat Systems

How can you create more fluid combat systems with animation blending?

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Animation blending is a technique that allows you to smoothly transition between different animations, such as walking, running, jumping, or attacking, in a game. By using animation blending, you can create more fluid and realistic combat systems that respond to the player's input and the game's logic. In this article, you will learn how to use animation blending to create more dynamic and engaging combat systems in game development.

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