What are some best practices or tips for debugging math errors or glitches in character animation?
Character animation is a complex and creative process that involves manipulating the movement and expression of 3D models. However, sometimes you may encounter math errors or glitches that ruin your animation, such as weird joint angles, distorted meshes, or flickering textures. How can you debug these issues and fix them quickly and efficiently? Here are some best practices or tips for debugging math errors or glitches in character animation.