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How to Test and Preview Blend Shapes in Maya

How do you test and preview blend shapes in different lighting and camera angles?

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Blend shapes are a powerful tool for character animation, allowing you to create facial expressions, lip sync, and other deformations by blending between different shapes of the same mesh. But how do you test and preview your blend shapes in different lighting and camera angles, to make sure they look good and consistent in your final render? In this article, we will show you some tips and tricks to do that using Maya, one of the most popular software for character animation.