How do you balance performance and flexibility when using a game state manager?
Game state managers are essential tools for controlling the logic and data of your game. They allow you to switch between different modes, such as menus, levels, cutscenes, and pause screens, without losing track of the game state. However, designing a game state manager that is both performant and flexible can be challenging. In this article, we will explore some tips and best practices for balancing these two aspects when using a game state manager.