Educational Technologies
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Whereas emerging technologies, such as touchscreen tablets, are bringing sensorimotor interaction back into mathematics learning activities, existing educational theory is not geared to inform or analyze passages from action to concept.... more
Sevgili okuyucular, 2015 yılı için hazırladığımız "Eğitim Teknolojileri Okumaları" el kitabı sizlerden gelen katkı ve değerlendirmeler doğrultusunda, bizleri Eğitim Teknolojileri Okumaları 2016 çalışmasını gerçekleştirmeye yönlendirdi. Bu... more
What are educators‟ motivations for using virtual worlds with their students? Are they using them to support the teaching of professions and if this is the case, do they introduce virtual worlds into the curriculum to develop and/or... more
This paper studies on IT Project Management (ITS510) subject which is taught by using textbook and simple PowerPoint slides. Due to ineffectiveness of teaching materials, this scenario becomes one of the reasons that affect the students'... more
Within education, concepts such as distance learning, and open universities, are now becoming more widely used for teaching and learning. However, due to the nature of the subject domain, the teaching of Science, Technology, and... more
There can be no doubt that technology has transformed the way education is delivered to people across the globe. We now live in an interconnected world where the traditional concept of formal learning, taking place in a single physical... more
Educational technology facing lots of problems of misunderstanding, over expectation, and reductionism in Indonesia today. It is caused by the less paradigmatic comprehension of the educational technology scholars, so they are insist to... more
« Troubles Dys : une solution compensatoire numérique efficace au service des activités d'apprentissage », La nouvelle revue de l'adaptation et de la
scolarisation 2014/1 (N° 65), p. 257-265.
scolarisation 2014/1 (N° 65), p. 257-265.
Online learning often requires learners to be self-directed and engaged. The present study examined students’ self-regulatory behaviors in online video-based learning environments. Using an experimental design, this study investigated the... more
We discuss research on both physical manipulatives and virtual manipulatives to provide a framework for understanding, creating, implementing, and evaluating efficacious manipulatives—physical, virtual, and a combination of these two. We... more
— E-learning (EL) is the use of Information Technology Communication e.g. Internet, Computer, Mobile phone, Learning Management System (LMS), Televisions, Radios and others to enhance teaching and learning activities. EL has become an... more
This dissertation seeks to create a vision for virtuality culture through a theoretical expansion of Walter Ong’s literacy and orality culture model. It investigates the ubiquitous and multimodal nature of the virtuality cultural... more
Abrahamson, D., & Lindgren, R. (in press). Embodiment and embodied design. In R. K. Sawyer (Ed.), The Cambridge handbook of the learning sciences (2nd Edition). Cambridge, UK: Cambridge University Press.
This research targeted the learning preferences, goals and motivations, achievements, challenges, and possibilities for life change of self-directed online learners enrolled in a massive open online course (MOOC) related to online... more
Sharply rising global use of mobile information communications technology (ICT) and a relative lack of informed pedagogic e-leadership of ICT in education coupled with fierce international competition for achievement and a trend towards... more
This mock research proposal was composed April 2015 as a final project for the UBC MET course etec500 Research Methodologies in Education. The purpose of this proposed study is to identify relationships between targeted professional... more
3D virtual worlds are promising for immersive learning in English as a Foreign Language (EFL). Unlike English as a Second Language (ESL), EFL typically takes place in the learners’ home countries, and the potential of the language is... more
After a Brazilian review of works devoted to understand the relationships between teaching and technology – in its many forms – we present a series of teachers' actions redefined in contact with digital technologies. Based on four key... more
This study was conducted to develop and validate a computer-assisted instructional (CAI) package on physics for senior secondary school students in Nigeria. Teaching of science subjects in Nigeria is mostly done using traditional method... more
The purpose of this study is to find out the level of cyberloafing behaviors of the students in information technologies (IT) classrooms; and to examine the relationship between cyberloafing behaviors and the psycho-social perceptions,... more
This paper describes the development of ScienceKit, a mobile, social media application to promote children’s scientific inquiry. We deployed ScienceKit in Kitchen Chemistry (KC), an informal science program where children learn about... more
This study investigated whether the use of a gamified mobile learning app influenced students' academic performance and boosted their engagement in the subject. Created to better engage students in lecture content, the app was used to... more
Desde la perspectiva del aprendizaje mediado por tecnología, el constructo sobre la usabilidad pedagógica de las tecnologías de información y comunicación (TIC) se asocia con las competencias docentes, a los sistemas y ambientes... more
Recent interest in online assessment of scientific inquiry has led to several new online systems that attempt to assess these skills, but producing models that detect when students are successfully practicing these skills can be... more
Virtual worlds (VWs) are providing welcome opportunities for the development of innovative curricula for tertiary educators. These environments potentially allow them to give their students authentic learning experiences that resemble... more
Digital technology does not directly affect learning unless the student is given no options. The educational value of technology springs from how students use it to change what they're doing. In 1987, Chickering and Gamson asked which... more
African scholarly research is relatively invisible globally because even though research production on the continent is growing in absolute terms, it is falling in comparative terms. In addition, traditional metrics of visibility, such as... more
Özet Bu çalışmada Sosyal Bilgiler öğretiminde interaktif infografik kullanımının akademik başarıya etkisi araştırılmaktadır. Öntest sontest kontrol gruplu yarı deneysel desen kullanılan araştırmanın çalışma grubunu Yozgat ili Akdağmadeni... more
While incarcerated students have always faced many obstacles to full and effective participation in university study, the global shift toward paperless e-learning environments has created new challenges for prisoners without direct... more
This study is the first to systematically investigate the influence of child gender and age, on parents’ perceptions of UK children's digital media use at home. It provides an in-depth exploration of how children's age and gender... more
Recent developments in mobile technologies have provided unique opportunities for learning and teaching. This paper reports on recent research undertaken at a regional Australian university in order to understand how higher education... more
This nationwide study explored the types and frequency of technology used by teachers of deaf and hard-of-hearing (d/hh) students to design and deliver instruction, as well as the types and frequency of technology being used by teachers... more
The contribution of pre-service teachers using Web 2.0 tools for peer interaction to provide the other pre-service teachers is more remarkable than pre-service teachers who use Web 2.0 tools for individual purposes. This research aims to... more
This study is part of an ongoing doctoral study that seeks to explore the learning connections of higher education learners. Based on the first principle of Deleuze and Guattari‟s (1987) Rhizome Theory, connection, the study was motivated... more
Imagining is the first step in actualizing something. Several technological developments have been the product of people’s dreams. This study discusses the results of a workshop related to dreaming about what e-learning will be like in... more
When designers set out to create a mathematics learning activity, they have a fair sense of its objectives: students will understand a concept and master relevant procedural skills. In reform-oriented activities, students first engage in... more